You can find my up-to-date portfolio on Itch: https://koboldskeep.itch.io/
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ReCore, a science-fiction action-adventure game developed by Armature Studios and Comcept
Detour, a real-time truck-based wargame developed by Sandswept Studios
Atomic Rocket, a prototype with subjective gravity (click to play)
No Gimmick Platformer, a short and simple sidescrolling platformer game made in Unity.
Adventurer’s Ring, a one-bit game made in a week for a game jam
Prototype of a procedural terrain generator and flight sim (click to play)
A RPG prototype with timed hits and no art (click to play)
A 48 hour game jam game with destructible terrain (click to play)
Snake with zero art assets, source code included (click to play)
A game where you dodge falling objects, made in Flash (click to play)